A Thousand Suns looks great!

James Maliszewski has some posts of his print on demand book, and they look fabulous! It’s a great reminder how far print on demand has come, and how the quality can rival traditional publishing.

If I ever get around to putting together a guide to self-publishing, I’ll definitely need to include these to show how successfully it can be.

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Review: Conan The Barbarian #1 by Brian Wood and Becky Cloonan

I picked up Conan the Barbarian #1 by Brian Wood and Becky Cloonan.  I will admit, the only reason I was at all interested in it is that I’m a huge Brian Wood fan, and both of his other big monthlies, DMZ and Northlanders, were ending and I didn’t want to stop reading his work.  I had never read any stories about Conan and the only experience with the character was the movies with Arnold.  In some ways, I’m glad I got to wait for this treatment of the Conan story.

This comic tells the beginning to the story of “The Queen of the Black Coast“, a rather notorious Conan story that concerns Conan’s exploits as a pirate with a woman named Belit.  It’s one of the few that deal with lust rather than greed.  I hadn’t heard of the story before this, but am very interested to see what Brian Wood does with it.  Already there

Becky Cloonan’s art has been a revelation.  I tend to enjoy in my comics a bit more gritty style than her style appears to be on the surface.  It reminds me a lot of Saturday morning cartoons with bold lines and dark lines around most characters.  However, on closer inspection you see the detail she puts into each frame.  There are some closeups of Conan in which we see the stubble of hard days on the road and sweat of the hot desert city he is in.  The art style ultimately proves effective because it is a story of young Conan, before he has seen all that he has seen.  In fact, this story tells of one of the moments that turn him into the hardened adventurer to come.

I’ll give it 4 1/2 stars out of 5, mostly because this comic was stage setting. I imagine when I look back on this comic after the 25 comic book run of this story, I’ll be giving it 5 stars.

Interested? Previews available at Comic Book Resources, as well as a “commentary track” with Brian Wood.

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Aventureaweek.com: A Pathfinder Adventure a Week

For $99, you can have a new adventure every week for your pathfinder gaming pleasure.  Reminds me a bit of what dungeon magazine used to be.

But that’s not why I post, but rather this quote from the newsposts I saw on enworld.  “ The site takes adventure submissions, which offers a reasonable 40% royalty to the author.”  Sounds like a pretty interesting way to earn a bit of extra cash, and get an opportunity for your adventure to be read by many people.  I’m not all that familiar with pathfinder, but if you are, could be fun to submit a couple proposals.

Of course, enworld gives a decent warning about royalty based pay for writers, but still, if you are writing adventures and want to get it out to more people, sounds like a pretty good idea.

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Matt Christopher is Dead

No, not that Matt Christopher, ratherthe one who wrote The Tripod Trilogy and the The Prince in Waiting Trilogy, as well as other sci-fi books, is dead.  I’d love to play a D&D game inspired by the Prince in Waiting, which was essentially fantasy set in the far future after some apocalyptic event has occurred.  I was already leaning towards sci-fi in 6th grade when I discovered these series  Even now, I try to sprinkle little bits of a long ago civilization that appears to have a higher technology level than the current civilizations.

Thanks to grognardia for the heads up.

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What I’m Reading: Comic Book Edition

As I haven’t had much of a chance to  game  lately, I’ve been reading a lot of comic books.  Here are some of the current books on the shelf that have got me excited.

Here’s what I’ve been reading:

The Flash

The writing is decent, but the artwork is unbelievable.  They use some amazing framing and pacing to show the realization of the extent of Flashes power

JLA

Man, the first story in the New DC universe is great.  Green Lantern is cocky, Flash just wants to do the right thing, Superman is slightly unhinged.  Fun stuff.

Secret Avengers

Warren Elis has written what is perhaps the best comic book time travel story I have ever read in #20.  Did the Widow change history, or just recreate it?

Aquaman

I know what you’re thinking, Aquaman?  But this is one of the best comics I’ve read in a while.  A policeman at the end of the first story says to Aquaman, “We’ll be sure to mention that you helped to the media, Aquaman.” Ouch.  Great characterization from Geoff Johns.  Aquaman is a tough superhero, but everyone thinks of him as being kind of helpless and lame.  Really enjoying it so far.


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Social Games: Or, how I learned to click the cow

I have my facebook account and my iPhone, and it’s hard to ignore zynga-type games.  In fact, I have two such games on my phone, Words with Friends and Chess with Friends and for a while I was playing Heroes of Neverwinter.  Still, I haven’t played the -ville games from Zynga, but I have been reading a number of interesting articles about these type of games, the effects of them, and the actions of the major companies towards smaller game developers.

The first is about the game Cowclicker, from December, but I just had a chance to read it.  Cowclicker was/is a facebook game that involves exactly what the name implies it would: you click on cows.  That’s it.  Oh, and you try to get your friends to click on them as well.  One quote described the game as a very obvious “skinner box“. After reading the article, it made me wish I had gotten in on the game before all the cows went away.  And then that thought made me sad.

The second set of articles is about how Zynga and others appear to have stolen a game design from another company while making a bingo game.  And before that, Zynga ripped off Tiny Tower.  Oh, and Spry Fox is suing 6waves, a company it had been in negotiations with, over 6waves blatantly copying their game.

Is there any other non-zynga games out there to play scrabble like games and chess with friends?  And anyone want to try and convince the 50 friends I have on words with friends to switch?

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Zogorion: A New RPG Zine

Back in the day, young Matty liked to read zines.  Mainly ones by Al Burian.  Now, there seems to be a zine renaissance in the RPG world, initiated by Christian.  Now, we have a new zine on the scene.

Zogorion is a mini-adventure published in zine format.  I hadn’t heard of the creator before, but based on the pictures of the zine, I’m excited.

I’ll make sure to review the zine once it arrives, but for the first time in a while I’m going to be excited to be checking my mailbox everyday.

I’m going to have to get on this zine making trend.  I’ve got plenty of time these days, so we’ll have to see if I can find the time to put something together.

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Update to “West Marches” Resources

Thanks to Keith, here’s an update to my “West Marches” Resources.

A West Marches Style Game:  Keith Davies has gone through and created a very cool sounding West Marches game, detailing the rules and using Microscope by Ben Robbins  to jointly create the history of the setting.

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Adventurer Conqueror King is out

I’m pretty psyched about Adventurer Conqueror King, which seems like it might fit the bill of a D&D type game with rules for governing and henchmen.  I’ve been kicking around an idea that would require that, and I’m interested to see how Adventurer Conqueror King would do that.

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D&D Next commentary continues to wow and amaze (with inspiration!)

D&DXP came and went, and now we even more speculation about what D&DNext will be.  And, we continue to have some excellent commentary.

Rob Donoghue over at Some Space to Think talks about typed damage, i.e. slashing, etc.  Typed damage comes from a great design idea, that of creating encounters where a player has a significant weakness.  The result of this though, is the golf bag syndrome, where the fighter just carries enough weapons to cover all the different types of damage.  Apparently there has been some designer talk about bringing that back in 5th edition.

Dave “The Game” Chalker at Critical Hits recaps D&D Next and D&DXP.  I thought this one was a pretty great insight into some of the design choices for D&D Next.

Once again, Sage LaTorra over at Syntax Error has a fabulously detailed look at how different editions play out in different indie games, inspired by Monte Cook’s Legends and Lore on the different editions of D&D.   I really enjoy reading his insight and end up enjoying his posts more than Monte Cook.  I mean, I loved Ptolus, but I haven’t been as impressed by Cook’s second coming to D&D.

Keith Davies at his blog talks about the situations in which certain characters have no hope in overcoming, and other characters have no hope in failing, focusing first on attack bonuses.  He calls them, “falling off the Random Number Generator”, i.e. it doesn’t matter what I roll on the die, I can’t pass/fail it.  He even includes his math!  Really interesting math about something I really dislike in a game.  No one should ever have nothing to do in a roleplaying game.

Anyways, that’s all the interesting posts I’ve found so far.  If you see any other ones, please drop me a line.

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