“West Marches” game has been the rage for a while. It’s a specific kind of sandbox game, where the players change each week and each adventure. Developed originally by Ben Robbins, the indie game designer of Microscope, it has grown to be a very popular style of game. In some respects, its a miniature version of a living campaign. It also harkens back to the beginnings of the hobby, with many of the stories of David Arneson’s and Gary Gygax’s games working similarly. I love it because then you don’t need to worry about having the same people there every week, and when you are talking 20 to 60 somethings, being able to plan a game that everyone can attend is next to impossible.
This has been the inspiration for the Fallow’s Vale campaign that I’ve been running, although I do have some interesting things happening in the town as well. I thought as I gather helpful sites and links for my campaign, I’d post them here as well.
The basics are this:
- The town is a safe haven, that the players return to each week.
- The wilderness is unsafe, and gets progressively more dangerous the father out the players roam.
- Dungeons should be finishable, but not clearable in one go.
- The players schedule the games.